It's my birthday...

Jul. 26th, 2017 01:40 pm
el_staplador: Actress Mary Anne Keeley in a breeches role (breeches)
[personal profile] el_staplador
... and I'll write finally get around to finishing and posting ridiculously self-indulgent fic if I want to.

Un fior che nasce e muore: two studies in Hanahaki disease (4421 words) by El Staplador
Chapters: 2/2
Fandom: La Traviata - Verdi/Piave, Zenda Novels - Anthony Hope, The Opera Companion - George W. Martin
Rating: General Audiences
Warnings: Major Character Death
Relationships: Violetta Valery/Alfredo Germont, Flora Bervoix/Violetta Valery (unrequited), Flavia/Rudolf Rassendyll, Rudolf Rassendyll/Rupert of Hentzau, Duke Michael/Flavia (unrequited)
Characters: Violetta Valery, Alfredo Germont, Giorgio Germont, Flora Bervoix, Michael Duke of Strelsau, Flavia (Zenda), Rudolf Rassendyll, Rudolf V of Ruritania, Colonel Sapt, Rupert of Hentzau
Additional Tags: opera - Freeform, Hanahaki Disease, Alternate Universe - No Homophobia, tuberculosis, Meta masquerading as fic
Series: Part 3 of Opera Over The Rainbow
Summary:

Opera has always presented a more overt demand for suspension of disbelief than most other dramatic forms, and never more so than with its ongoing fascination with plots based on hanahaki disease. The middle of the nineteenth century saw the emergence of this tidy, sentimental metaphor for tuberculosis – a gory, unpleasant and all too real ailment – and it has lingered ever since. Blood was replaced with roses, hacking coughs with immaculate arias, lingering deaths with graceful swoons.

Chapter 1: Violetta, o, la traviata (Giuseppe Verdi and F. M. Piave)
Chapter 2: Michael of Strelsau (Sir Arthur Seymour Sullivan and Julian Sturgis)



I have also: been swimming in cold water; had my heart gently broken by the latest Madame C- C- instalment. We're going out for dinner later. It's a quiet birthday, but a good one so far.

That Dice-Rolling Hobby

Jul. 24th, 2017 10:09 pm
tcpip: (Default)
[personal profile] tcpip
Apart from dealing with multiple medical issues that I've raised in previous posts, I have had the opportunity to engage in my favourite hobby othe weekend - traditional roleplaying games. On Friday evening I participated in what I call Eclipse Phase Mars, on the basis of its standard location (although most recently this has involved extrasolar gatecrashing etc). This particular group meets primarily on Google Hangouts with players in Western Australia, Vietnam, Victoria, and New Zealand. I've missed a couple of sessions of this game, partially due to technology issues (my computer screen was completey destroyed on my last trip to NZ, so I've been trying to work with a dinky Asus Aspire One), and partially because of international trips. Both of these have affected my ability to complete Papers & Paychecks; although I did release an update on Saturday morning following completing the bestiary section, and integration a number of significant changes, even this late in the publication process.

Saturday was also a regular CheeseQuest day with [livejournal.com profile] hathhalla and [livejournal.com profile] ser_pounce. Given the cool weather, our lunch feast consisted of a pumpkin gnocchi and Nova Scotia brown bread. The cheese feast included fried saganaki and halloumi, havarti, maasdam, gorgonzola, Dutch smoked, and two not-cheeses, a faux cheddar and "tree nut" cheese, which are quite tolerable. I was rather taken by the Devil's Corner pinot noir that our guests brought over, light but tasty and with a brilliant ruby colour. After lunch was the second session of our historical-fantasy Dungeons & Dragons game, using the very different 4th edition rules in the setting of Charlemagne's rule. The game went very well, everyone plays up their character ethno-religious background and character class, as they cleared out a old Roman-Germanic temple in Freisland haunted by Wiedergänger.

Sunday was also a gaming day, this time with my own game of Eclipse Phase. This session involved the PCs engaging in a short-case to an autonomist morph resleever on one of Neptune Trojans, then taking a stealth craft to intercept an Ultimate scout ship en-route to Eris. There was an almighty gun-battle that followed which eventually saw the PCs successful, and partially courtesy due an inside agent providing assistance at the last moment. After that was the challenging process of psychosurgery and the literal merging of minds. More on that for the next session. Appropriately I've started reading the two books entitled Dungeons & Dragons and Philosophy (one published by Open Court, 2012 and the other by Wiley Blackwell, 2014)
kaberett: Clyde the tortoise from Elementary, crawling across a map, with a red tape cross on his back. (elementary-emergency-clyde)
[personal profile] kaberett
I have been meaning to write this up for a while and have just had cause to do so elsenet; ergo, have a copy of Alex's Algorithm For Choosing A New GP. It has served me pretty well thus far.

Comments and additions welcome, as ever. :-)

Read more... )

Dear Niantic,

Jul. 22nd, 2017 03:29 pm
green_knight: (Abandoned)
[personal profile] green_knight
We have received reports that Trainers haven't been able to collect their Defender bonus after the Gym update. We’ve investigated many of these reports and have not been able to reproduce any bugs related to this issue.


(as posted here) is not a good conflict resolution.

If you're unable to reproduce the bug, that just points to it being intermittent. Fair enough. Doesn't mean you should stop looking. However, you have the stats: you can compare pokemon activity and gym rewards, and if they don't match what they should be, you can fix.

Signed,
Trainer of a Pokemon which stayed in the gym for 10 days, got fed a lot of berries, was kicked out this morning, and brought home 0 pokecoins.

A Star Has Fallen

Jul. 22nd, 2017 11:52 pm
tcpip: (Default)
[personal profile] tcpip
"Fiery the angels fell; deep thunder rolled around their shores; burning with the fires of Orc"

Yesterday I was informed that an old friend and former housemate in the late 1980s and early 1990s, Erica W., had died of a stroke. For those that knew her, this has been a terrible shock. She was relatively young, and seemed so alive, and seemed to have so much to contribute to this world. It is a harsh reminder that friends can be lost at any time with the randomness of life.

When I first met her she and her partner at the time, James, were in their mid-teens. Intelligent, attractive, highly alternative, and very fashionable, they were already living together and regularly visiting local nightclubs, where they were very well-regarded for the characteristics mentioned. There was an especially amusing moment when a local newspaper printed her in a vox-pop what her preferred nightclub was - and mentioned her age in the credit.

"Morphology, longevity, incept dates"

Whilst in Perth we shared two households at different times - the first was the famous "accelerated house", a dilapidated duplex pair with questionable plumbing. Part of the duplex was the home of the Accelerated Men, a goth band of some repute. The place was wired up a local area network with a AlphaMicro AM-100, and came with its own stray cat (Velocity) which I adopted. Several years later, at the final place where I lived in Perth, we were in more normal accommodation. I could help but chuckle a little at my highly fashion-conscious housemates who could spend hours in preparation on going out. I also remember showing them the Internet at the time; a text-based interface to usenet groups. "This", I implored sagaciously, "is going to change everything". I don't think they quite believed me at the time, so it was with great fondness catching up with James just a couple of years ago, and recalling that moment, he said: "And you were right!".

At the time Erica was suffering from chronic fatigue syndrome, and despite being a witty conversationalist, was physically in the doldrums. A few years later however, and I suspect heavily because of the direction provided by our mutual friend Bruce T., there had been a complete change, as she had become quite a figure in the fashion industry and was running her own label and store, Alysian Empire. I still have some of their clothes to this day. Later she would go on to have another fashion label of even greater renown, ericaamerica.

In the post-Alysian Empire period we only caught up in person a couple of times, and more recently exchanged a few messages, courtesy of the 'borg of social media. Despite this we had the sort of friendship where years could literally go by and when we did get in contact our banter could continue as if no time had passed at all. It was a friendship built on mutual understanding and respect, of affirmation of each other, of strong and happy shared memories. The mention of her name in conversation would always brighten my day and bring me joy; but not this time.

"Tyrell had told me Rachael was special: no termination date. I didn't know how long we had together. Who does?"

an amusing confluence

Jul. 19th, 2017 11:03 am
kaberett: Overlaid Mars & Venus symbols, with Swiss Army knife tools at other positions around the central circle. (Default)
[personal profile] kaberett
1. Mr Men In London (press release); official merch; Londonist.

2. The Tube is dropping "ladies and gentlemen" as a passenger greeting.


Ergo: 3. Who do I gotta hassle to make e.g. "Mx Cool" and "Little Mx Stubborn" etc happen?

Medical Matters

Jul. 18th, 2017 09:38 pm
tcpip: (Default)
[personal profile] tcpip
It's been a curious past few days; I spent most of Saturday working on the course for the researchers at Orygen Youth Mental Health which I presented on Monday. It went extremely well; I provided an overview of high performance compute clusters, environment modules and job submission using their preferred applications (MRtrix, Matlab, Octave, R, and especially FSL and Freesurfer. They were a large and very switched on group, and it brought me great pleasure when I received some rather positive responses in person and in email.

On Sunday visited the Unitarians to hear a presentation by the president of Dying With Dignity to speak on the upcoming legistlation such matters. Last year to the state government committee I contributed two submissions from different organisations on the matter, and legislation is expected soon. In a less positive manner, an old friend of mine has just found his way into hospital and I suspect he's in the position that he might not be getting better. Three years ago he appointed me enduring power of medical attorney. To top it all off, [livejournal.com profile] caseopaya's mother has found herself in hospital as a complication arising from her continuing illness.

It surprises me that there are those who begrudge public revenue raising and expenditure on health, as if the wealthy have more of a right to live than the poor. Even using the criteria of the 'dismal science', economics, it is obvious that having people alive and well is not just a private benefit to the person in question, it is also a public benefit. The is equivalent matter here with education as well, and likewise the private-public benefit is a continuum which includes current and future productivity of the person in question. All of this, of course, on top of matter of being in a society that cares for its less fortunate.

Fic: Shining Armour (Yuri!!! on Ice)

Jul. 16th, 2017 10:04 pm
el_staplador: Yuri Plisetsky from 'Yuri!!! on Ice' sticking his tongue out; caption 'makes me wanna barf' (yuri on ice)
[personal profile] el_staplador
I posted a fic. It's not at all the sort of thing I usually write...

Shining Armour (1900 words) by El Staplador
Chapters: 1/1
Fandom: Yuri!!! on Ice (Anime)
Rating: General Audiences
Warnings: No Archive Warnings Apply
Relationships: Michele Crispino/Emil Nekola, Michele Crispino & Sara Crispino
Characters: Michele Crispino, Emil Nekola, Sara Crispino, Yuri!!! on Ice Ensemble, Original Characters
Additional Tags: Alternate Universe, Alternate Universe - toyshop, Fluff and Angst, Angst with a Happy Ending, Experimental Style
Summary:

They came out of the factory on the same day. They were packed in the same box, sent to the same shop, displayed on the same shelf. But now somebody's bought the lady and left the knight behind. Nobody understands what a disaster this is, except maybe the robot on the shelf above...




I have also managed to post my assignment for Rare Ships!!! on Ice, a whole day before the deadline. This, by contrast, has my grubby fingerprints all over it. (At least, I think it does. I shall be interested to see if anyone guesses.)

It's a wrap!

Jul. 16th, 2017 07:46 pm
green_knight: (teh end)
[personal profile] green_knight
My WIP is no longer a WIP, it has graduated to 'finished first draft' and I am in that strange space where all the characters who have been taking up residence in my head have moved out, swept the floor, painted the walls in a neutral colour and are now looking into every drawer and under the bed to see whether they've forgotten anything.

274,696 words, including scene titles, placeholders, and 'the end', so call it 275K.

It will be either two or three books, though I am tending towards two, since there's a definite change of pace/location in the middle. This thing started as a comedy-of-manners, and was my go-to book for a while when I wanted something light and fluffy.

About the book and the writing of it )

And now it's half a day later and the book is still done: of course it will need a second draft, and I need to sort out the timeline, and I'd love to know how all of the loose threads will work out, and I am holding my breath just a little whether [redacted] will double-cross [redacted] but it's over, the characters have moved out, and while they might visit from time to time, the book. Is. Done.

After spending literally years with the compulsion to write down so many seemingly unimportant events in my protag's life (which all came together in unexpected ways), there is an empty space in my head now, and it feels weird. Other characters will move in - I have a fragment which isn't as complete as I thought it would be, so I'd like to write down the extra bits I know before finishing _something else_, but for now, I am WIP-less, and that's just a weird place to be.


Thanks for sharing your life with me, Firtal. I wish you all the best.

dispatches

Jul. 16th, 2017 10:13 am
kaberett: Overlaid Mars & Venus symbols, with Swiss Army knife tools at other positions around the central circle. (Default)
[personal profile] kaberett
So far today I have spontaneously woken up before 9am, un/loaded the dishwasher, and made myself pancakes (using batter from the freezer; thank you, past Alex). I do not feel a pressing need to immediately go back to sleep.

Yesterday, I swapped over which brand of fexofenadine I was taking (Chanelle Medical to Dr Reddy's, self), had an afternoon nap, and woke up feeling actually refreshed.

I don't care if this is entirely placebo effect, I'll take it.

(I'm pretty sure it's not, though -- I think my post-nasal drip is also reducing again. So.)

A surfeit of algorithms

Jul. 15th, 2017 08:55 pm
green_knight: (Eeek!)
[personal profile] green_knight
100 days, 100 algorithms

I'm somewhat in awe of this project - that's more algorithms than I could have listed, even with some research, and the discipline of implementing a new one every day for months is impressive.

However, it also shows a systemic weaknesses of programming: understanding the problem domain. I can't say much about the other 99 - some of them are algorithms I've never heard about, and at the very least I would need to make an effort to understand the python code and read it carefully, if not implementing the same thing in Swift, but this one, I spotted immediately:

Day 18; Monopoly

Some time ago a friend of mine asked me to help him with this problem.
Playing Monopoly, what is the probability that you step at position #24 during the first round?

Law of total probability says that the chance to step on certain position is sum of disjoint events of how we could get there. In this case, we get at #24 if we tossed 1 while standing at #23, or we tossed 2 while standing at #22, … or we tossed 6 while standing at #18. This leads to a recursive formula.


Any of my genteel readers who have ever played Monopoly will spot the most obvious problem here: You play Monopoly with two dice, so you can throw 2...12, so this is someone who hasn't done the most fundamental homework.

The less obvious problem is that you're trying to specifically solve _Monopoly_, rather than 'a board with x fields throwing 2D6'. Monopoly has a couple of extra rules: if you throw a double, you get to go again, but if you throw three doubles you go to jail (field 10); once you come out of jail you get another chance to land on field #24; and you have a chance to step on several fields where you may draw a card that moves you to a different field (named or 'three fields back'; IIRC that could even end your round!). In other words, the probability for 'step on field x' is partly determined by the dice, and partly by the game and its very specific rules; if you wanted to give an _precise_ answer, you'd have to calculate by how many routes you can reach each field including the 'go to jail' mechanism which gives all fields after 10 a higher probability and which means that there are ways of reaching #24 from every field between 2 and 35 (double-one, double-one, double 1...6, jail, and try again.) Heck, you could even go to jail several times until you run out of starting money, but if you get _both_ get out of jail free cards....

So, yeah.

This also illustrates why board games are not just the sum of straightforward probabilities: once a system becomes complex enough that you cannot simply do the rough calculations in your head, it becomes much more interesting, surprising, and, at a certain level (and given an appropriate mechanic), that rarest thing of all: a creator of narrative. It's no longer 'then I drew card x and rolled y on the dice' but 'so here I was, going about my business curing sick sheep and setting broken limbs when those pesky elves turned up right in front of me and–' (Terry Pratchett's The Witches. Brilliant short game for 2-4 players.)
Page generated Jul. 27th, 2017 04:25 am
Powered by Dreamwidth Studios